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Search found 23 matches
- 30.11.2013 14:17
- Forum: Scripts
- Topic: neo's Inscription Trainer updated to v1.1( March 26, 2013 )
- Replies: 10
- Views: 16947
Re: neo's Inscription Trainer updated to v1.1( March 26, 201
Thank you so much! Great job.
- 07.01.2013 13:11
- Forum: Requests
- Topic: about journal scan, another problem!
- Replies: 7
- Views: 13906
Re: about journal scan, another problem!
I would approach differently. You have LowJournal and HighJournal to scan the journal using Journal : when you use the latter you can take advantage of the LineID to know who said that phrase (you also have a bunch of Line* functions to get other info). After I would use GetTooltipRec as Chrome is ...
- 05.01.2013 19:37
- Forum: Requests
- Topic: about journal scan, another problem!
- Replies: 7
- Views: 13906
Re: about journal scan, another problem!
ive read your the Script that Unmoving Necromancy Trainer, its great!
about my problem, can you give me an simple example?
about my problem, can you give me an simple example?
- 05.01.2013 9:33
- Forum: Requests
- Topic: about journal scan, another problem!
- Replies: 7
- Views: 13906
about journal scan, another problem!
Is there any method to get the string of journal?
e.g: when somebody in my sight, i can get the Player's Name, Guild, and so on.
Thanks
e.g: when somebody in my sight, i can get the Player's Name, Guild, and so on.
Thanks
- 05.01.2013 9:23
- Forum: Scripts
- Topic: [Trainer] Unmoving Necromancy Trainer
- Replies: 8
- Views: 13585
Re: [Trainer] Unmoving Necromancy Trainer
Great job! Thanks Crome696
Stealth create the form, i know it now!
Stealth create the form, i know it now!
- 15.12.2012 19:03
- Forum: Requests
- Topic: about Journal Scan
- Replies: 1
- Views: 7631
about Journal Scan
Program New; var t : integer; sTime: TDateTime; function Scan():Integer; begin //AddToSystemJournal(TimeToStr(Now)); if (Now > sTime + 1.0/(24*60*3)) then begin t := 0; sTime := Now; end; if InJournal('APM') <> -1 then // the Guild's Name begin inc(t); ClearJournal(); UOSay('\'the Guild Player ' + ...
- 11.12.2012 9:00
- Forum: Requests
- Topic: The command: NewMoveXY.............
- Replies: 8
- Views: 13003
Re: The command: NewMoveXY.............
It works now, thanks!Lonny wrote:try this
MoveThroughNPC := 0;
also thanks for all of kind replies.
- 10.12.2012 22:04
- Forum: Requests
- Topic: The command: NewMoveXY.............
- Replies: 8
- Views: 13003
Re: The command: NewMoveXY.............
with this Procedure SetGoodLoacation cant compiled.chernysh wrote:Try to use SetGoodLocation(X,Y). It will be mark point as walkable without any checks.
[Error] : Unknown identifier 'SetGoodLocation'
: Compiling failed
PS: Win7 Ultimated, x86
- 10.12.2012 21:59
- Forum: Requests
- Topic: The command: NewMoveXY.............
- Replies: 8
- Views: 13003
Re: The command: NewMoveXY.............
in pascal, any other method to complete this funcion?Vizit0r wrote:in PythonCode: Select all
SetMoveThroughNPC
- 10.12.2012 15:15
- Forum: Requests
- Topic: The command: NewMoveXY.............
- Replies: 8
- Views: 13003
The command: NewMoveXY.............
Program New; const questCoordsX = 7040; questCoordsY = 376; actionDelay = 575; begin //Body of Script while ((GetX(self()) <> questCoordsX) or (GetY(self()) <> questCoordsY)) do begin while IsGump do CloseSimpleGump(0); NewMoveXY(questCoordsX, questCoordsY, True, 0, True); Wait(actionDelay); end; e...
- 09.12.2012 16:38
- Forum: Requests
- Topic: About Auto-Quest...... how to Compare the String?
- Replies: 11
- Views: 17622
Re: About Auto-Quest...... how to Compare the String?
I wroted yesterday for test some code. But rewroted most of this today again. But the old code could give you some sample how i created Jewelry Object. http://dumpz.org/345903/ save that code as Items.pas into your Scripts folder in stealth folder and then create a script file using the following c...
- 09.12.2012 16:28
- Forum: Requests
- Topic: About Auto-Quest...... how to Compare the String?
- Replies: 11
- Views: 17622
Re: About Auto-Quest...... how to Compare the String?
i want to receive the Quest of "Lethal Darts" , but no idea how to compare the String of 'crossbow bolts' correctly. with the Script do not work, help me! thanks. if lowerstring(XXXX) = 'crossbow bolts' then .... With Crome696's useful Function "SearthClolicText", I've got the r...
- 06.12.2012 9:15
- Forum: Requests
- Topic: About Auto-Quest...... how to Compare the String?
- Replies: 11
- Views: 17622
Re: About Auto-Quest...... how to Compare the String?
ive got the handling properties properly with the Methods Vizit0r implemented Scripted. e.g: //$00102E3C -- faster cast recovery //$00102E3D -- faster casting //$00102E52 -- lower reagent cost and i complete the script like this: function Evaluation(ValuableItem:Cardinal):Boolean; var aa : TClilocRe...
- 02.12.2012 20:58
- Forum: Requests
- Topic: About Auto-Quest...... how to Compare the String?
- Replies: 11
- Views: 17622
Re: About Auto-Quest...... how to Compare the String?
All lost? that is too bad.
any suggests about the Item Property to evaluate?
u know, the Reward(eg:rings, bracelet,etc) to evaluate is a truble thing.
if have any example is better for me.
im a new scripter to use Stealth.
PS: im sorry for my poor english.
any suggests about the Item Property to evaluate?
u know, the Reward(eg:rings, bracelet,etc) to evaluate is a truble thing.
if have any example is better for me.
im a new scripter to use Stealth.
PS: im sorry for my poor english.
- 02.12.2012 12:02
- Forum: Requests
- Topic: About Auto-Quest...... how to Compare the String?
- Replies: 11
- Views: 17622
Re: About Auto-Quest...... how to Compare the String?
Thank you very much , Crome696
This question troubles me for a long time,
i think i have an idea about it, now! ^_^
Thanks again.
PS: wish to complete the Auto-Quests.(Heartwood Quests)
This question troubles me for a long time,
i think i have an idea about it, now! ^_^
Thanks again.
PS: wish to complete the Auto-Quests.(Heartwood Quests)