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Search found 21 matches
- 13.11.2015 5:15
- Forum: General Discussion
- Topic: Getting Shown Versus Real Skill
- Replies: 2
- Views: 7428
Re: Getting Shown Versus Real Skill
I can't. I tried adding you in skype, but you haven't accepted yet.
- 11.11.2015 21:45
- Forum: General Discussion
- Topic: Getting Shown Versus Real Skill
- Replies: 2
- Views: 7428
Getting Shown Versus Real Skill
I'm playing a Pre-AOS server that has skill bonuses based on stat points. It appears that steatlh.GetSkillValue only returns the real skill level. Is there a way to receive the value under the "Current" column in the Skills tab of stealth?
- 04.11.2015 20:27
- Forum: Requests
- Topic: Proxy check and fast conection
- Replies: 7
- Views: 11593
Re: Proxy check and fast conection
I think having to rely on third party software for anything is ridiculous. Stealth is a client that people choose when they want to automate things. Having to manually search through proxy lists, get a good one, and plug it into stealth is absurd.
- 04.11.2015 7:26
- Forum: General Discussion
- Topic: Integration with OpenEUO
- Replies: 2
- Views: 9624
Re: Integration with OpenEUO
I know this is necro-posting, but I want to say that this is a terrible idea. EasyUO has a HUGE downside - it's using memory instead of packets. That means that it's the absolute last thing to get updated with information, so it's going to be the slowest method of dealing with anything. You've menti...
- 04.11.2015 6:40
- Forum: General Discussion
- Topic: Python Scirpts
- Replies: 5
- Views: 11415
Re: Python Scirpts
It absolutely doesn't work right. There're times when I'll write completely legal Python code, and it'll shit out. For instance, if you have multi-lined comments, you have to have them without any indentation otherwise it'll error out. I can't tell you how many times that I've written Python scripts...
- 03.10.2014 1:17
- Forum: Requests
- Topic: PartySay Error - Does not appropriately accept a string
- Replies: 0
- Views: 10664
PartySay Error - Does not appropriately accept a string
Hello, I found a bug with PartySay. It appears that it doesn't accept strings well. A line of text causes it to not work without showing an error. A few words will cause asian characters to appear, and "1" will actually show up as "1" in a party message. It's really weird.