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[Trainer] Unmoving Necromancy Trainer

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Crome696
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[Trainer] Unmoving Necromancy Trainer

Post by Crome696 »

Executable Script Unmoving Necromancy

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=================================================================
 Script Name: Crome's Unmoving Necro Trainer
 Author: Crome696 AKA Jan Siems
 Version: 5
 Shard OSI / FS: OSI
 Revision Dates: 01\03\2013
 Public Release: 01\03\2013
 Purpose: Support User to Train Necromancy
 Credits: Endless Night & Trailmyx for Licence

=================================================================
 (c) 2005-2013 Crome696 - All Rights Reserved
  Please respect my property rights.. :)
=================================================================
 Disclaimer:  By downloading, copying, running or otherwise using
 this script, you accept the contents of this limited personal use
 licence agreement.
 This script is only authorized to be distributed on www.Scriptuo.com.
 If you purchase this script, or acquire it from any other source, it
 is not considered an authorized copy and should be deleted immediately.
 Crome969 AKA Jan Siems(Author) provides no warranty for use, function,
 or safe interaction with any software or hardware. User downloads and
 runs this script at his-her own risk. User shall hold Author and the
 distribution site www.scriptuo.com harmless for any loss of items,
 accounts, money, virtual currency or items associated with the use of
 this script. User shall hold the author harmless for any consequences
 that may result from the use of this script as intended.  Furthermore,
 you promise not to distribute or sell this script to anyone without
 the express permission of the author, Crome696 AKA Jan Siems.
 Violation of this agreement will result in one or more of the following:
 litigation, www.scriptuo.com account termination, bad karma for your
 next life, and most definitely causing a black mark placed on your soul.

 This Script will never become by any definition of the words "Abandon ware",
 this script will always remain the property of the author unless
 rights are transfered by auther in writing (not email Writing).

 I worked very hard to bring this script to you, so please use it
 responisibily and respectfully.  If you have any questions, please
 reach me at [email protected]

 (c) 2005-2013 Crome696 - All Rights Reserved
 Please respect my property rights.. :)
===================================================================
 Additional Licence to Use Agreement: You are free to use this script for not
 for profit personal UO gameplay. You are *NOT* free to repost,
 modify and repost, post on other websites, post as part of a script
 or work you yourself have created, email or transfer to another
 person by any method, or otherwise distribute without written
 permision from the author. This Applies to the script as a whole and
 any given part of the script.
 This license to use can be changed at any time for any reason.
 If in doubt dont do it contact the author.

 Commercial usage of any kind requires written permission from the author.

 (c) 2005-2013 Crome696 - All Rights Reserved
 Please respect my property rights.. :)
===================================================================
===================================================================
 NOTE: My scripts or any derivative of them are *not* for use in other players script!
===================================================================
===================================================================
Instruction & Requirements

2) Download Attachments and save into "Stealth Folder\Scripts"
3) Load UnmovingNecromancyTrainer.sc Script into Stealth and Press Play
4) Enjoy

Notes
Script will Train your Character from 0-120 Necromancy ( if your Cap allows ) without Tile Movement...


If you wonder : Iam Crome969 from Scriptuo as well and wanted to publish that simple Code here as well. Enjoy!
Update Version 5
Fixxed up small Issue on Display Skill | Skillcap
Update Version 4
- Added GUI for Clientless overview
- Codecleaning in Script and its Units. Please Download Unit Casting to Version >= 3, Events >= Version 2
- Addied AntiAFK Event (Osi Specific )
- Added Horrific Beast Checkup to prevent beeing stucked at Casting Wither.
Attachments
Events.pas
(12.42 KiB) Downloaded 641 times
UnmovingNecromancyTrainer.sc
(12.15 KiB) Downloaded 651 times
Casting.pas
(8.31 KiB) Downloaded 613 times
PropertyHandling.pas
(6.57 KiB) Downloaded 618 times
Stealth Development Team & Support
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Vizit0r
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Re: [Trainer] Unmoving Necromancy Trainer

Post by Vizit0r »

great work!
"Пишите код так, как будто сопровождать его будет склонный к насилию психопат, который знает, где вы живете". (с) Макконнелл, "Совершенный код".
TheEnd
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Re: [Trainer] Unmoving Necromancy Trainer

Post by TheEnd »

:D Great job! Thanks Crome696

Stealth create the form, i know it now!
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Vizit0r
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Re: [Trainer] Unmoving Necromancy Trainer

Post by Vizit0r »

TheEnd wrote::D Great job! Thanks Crome696

Stealth create the form, i know it now!
Use the Wiki, Luke! :)
"Пишите код так, как будто сопровождать его будет склонный к насилию психопат, который знает, где вы живете". (с) Макконнелл, "Совершенный код".
shinma
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Re: [Trainer] Unmoving Necromancy Trainer

Post by shinma »

мде сам выкладывает и при этом пишет такое предисловие о лицензии.... я где-то не догоняю логику иностранцев.
--->>>ПОИСК ПО ФОРУМУ, НАЧНИ С НЕГО!!!<<<---
--->>>Search the forum, start with him!!!<<<---
95% Ваших вопросов уже кем-то написаны и решены.
chernysh
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Re: [Trainer] Unmoving Necromancy Trainer

Post by chernysh »

shinma wrote:мде сам выкладывает и при этом пишет такое предисловие о лицензии.... я где-то не догоняю логику иностранцев.
It's free for self use, but impossible to extend and modify for sharing

Его можно использовать для себя, но не публиковать измененные варианты. Иностранцы соблюдают лицензионные соглашения, в отличие от большинства нас, которые их никогда не читают. У них это почитается и кто пишет код, уважают.
Даже вот судят, если в продукте используется чужой код :) Немало историй.
Crome696
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Posts: 67
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Re: [Trainer] Unmoving Necromancy Trainer

Post by Crome696 »

chernysh wrote:
shinma wrote:мде сам выкладывает и при этом пишет такое предисловие о лицензии.... я где-то не догоняю логику иностранцев.
It's free for self use, but impossible to extend and modify for sharing

Его можно использовать для себя, но не публиковать измененные варианты. Иностранцы соблюдают лицензионные соглашения, в отличие от большинства нас, которые их никогда не читают. У них это почитается и кто пишет код, уважают.
Даже вот судят, если в продукте используется чужой код :) Немало историй.
I have no clue if Translator displayed me right what you two were talking about...

My General Licence is meant to free for use, Librarys i release can be used in your own code as well but not modified and republished without my agreement. If you find code , you have a better solution, feel free to pm me with the code i will check the code and if you agree implement it, also will add you in credits for your support.

As last note : This is the english forum, please try to offer translation of your russian reply´s even if you just copy & paste from Translator.

Kind regards

Crome
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admir
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Re: [Trainer] Unmoving Necromancy Trainer

Post by admir »

GOOD JOB Crome
Crome696
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Re: [Trainer] Unmoving Necromancy Trainer

Post by Crome696 »

admir wrote:GOOD JOB Crome
Thank you Admir, i already have preapred code for next update but want to wait a bit.. New code bit faster more stable:)
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