GetDistance

Returns the distance from character’s location to object with ID ObjID. If Object is not exists, returns -1, else returns distance in tiles.

Pascal Syntax:

function GetDistance(ObjID : Cardinal) : Integer;

Pascal Example:

if (GetDistance(chestID) > 1) then
begin
  AddToSystemJournal('Proceeding to chest');
  MoveXYZ(GetX(chestID), GetY(chestID), GetZ(Self()), 1, 5, true);
  Wait(1000);
end;

Python Syntax:

def GetDistance(ObjID): --> int