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Search found 53 matches
- 08.11.2013 23:48
- Forum: Scripts
- Topic: Make sure gump is opened
- Replies: 8
- Views: 12496
Re: Make sure gump is opened
Scan if GumpID exist. GumpId for RessGump will be always the same. function GumpExist(GumpType : Cardinal):Boolean; var Index : Word; Count : Integer; begin Count := GetGumpsCount() - 1; if ( Count > -1 ) then begin for Index := 0 to Count do begin if ( GetGumpID(Index) = GumpType ) then begin Resul...
- 09.08.2013 1:29
- Forum: Help
- Topic: evBuff_DebuffSystem event does not work
- Replies: 3
- Views: 5157
Re: evBuff_DebuffSystem event does not work
Just as Side note, Events were working on 4.x. If anyone have similar troubles contact me for troubleshooting.
- 14.07.2013 20:28
- Forum: Requests
- Topic: it is not possible to use Stealth on some Shards
- Replies: 22
- Views: 27605
Re: it is not possible to use Stealth on some Shards
btw 0x12 would be nonsense as Login packet :newuser wrote:content of packet is always same, i'will try to use normal packetlogger to get something.i will reply here later on thankss
http://docs.polserver.com/packets/index.php?Packet=0x12
- 13.07.2013 23:50
- Forum: Requests
- Topic: it is not possible to use Stealth on some Shards
- Replies: 22
- Views: 27605
Re: it is not possible to use Stealth on some Shards
Hello NewUser, Vizitor is currently off for work and its not guaranteed , that he will have time to look into it, but i will report it to CFA, that he takes a look as soon as possible he can do. In past, a few Shards blocked Krrios Packets or other Clients and we were been able to avoid the block. S...
- 08.05.2013 20:19
- Forum: Help
- Topic: NewMoveXY<--
- Replies: 2
- Views: 4003
Re: NewMoveXY<--
you could move step by step, also change directions meanwhile and act however you want. As Vizit0r said
All you need is define it at your script
All you need is define it at your script
- 03.05.2013 14:58
- Forum: Scripts
- Topic: Test Taming on Stealth 5.0+
- Replies: 8
- Views: 13842
Re: Test Taming on Stealth 5.0+
explain it with more details? all scripts on this website? all Units of this Website?chrisok1 wrote:Crome, is there a rar file with all the includes? i cant find one and i need one for "debug"
I don´t believe it exist and i dont used any line of code yet from this website ( exclude stealth )
- 02.05.2013 18:43
- Forum: Scripts
- Topic: Test Taming on Stealth 5.0+
- Replies: 8
- Views: 13842
Re: Test Taming on Stealth 5.0+
Version is in progress. Version 5 were on a good stage but due some major changes it will takes longer. Not Sure if it will be released in Version 5 or in Version 6 then. Version 6 also will offer Scripting API for native Languanges :) I currently preparing class for Import all into .Net. So i will ...
- 28.04.2013 0:25
- Forum: General Discussion
- Topic: Stealth Version 6
- Replies: 0
- Views: 8263
Stealth Version 6
http://german-night-hawks.de/inc/tinymce_files/Newsbilder/sam2.png For Stealth Version 6, the team is looking for fans who would like to support us at creating Script Templates for native Languanges ( Like Java , C , C++ and so on ). The Team will be able to provide .NET and Pascal Templates but wo...
- 26.04.2013 21:54
- Forum: Requests
- Topic: target stacking
- Replies: 1
- Views: 7556
Re: target stacking
I think this comes in play when sending packets => First in First out..chrisok1 wrote:Why does stealth target stack; meaning if it goes to send a target toclient and cursor isnt avaiable it quenes targets??
- 21.04.2013 21:22
- Forum: Help
- Topic: Spellweaving spells does not work
- Replies: 2
- Views: 4112
Re: Spellweaving spells does not work
Sounds like a Typo-Bug. Quote please what you wroted for cast Thunderstorm, then it can be compared to sources.bigalex wrote:I've just found out that "Reaper form" does work instead. So, it seems that just "Thunderstorm" doesn't... I think I've just discovered a bug!
- 04.04.2013 12:17
- Forum: Scripts
- Topic: [Python] Gump handling library
- Replies: 1
- Views: 7838
Re: [Python] Gump handling library
Good Job!!
- 04.04.2013 12:16
- Forum: Help
- Topic: Help with walk functions / procedures
- Replies: 3
- Views: 4908
Re: Help with walk functions / procedures
Hello, I need some help. Going to walk functions / procedures on server The Abyss. The following problems were found, the server will not return the result of RawMove, Step. Character gets jammed in a never ending cycle that I can not control. I tried to establish the coordinates and apply MoveXY, ...
- 28.03.2013 18:43
- Forum: Scripts
- Topic: neo's Magery Trainer v1.1, March 28, 2013
- Replies: 3
- Views: 9418
Re: neo's Magery Trainer v1.0, March 28, 2013
Thanks bro for your activity.. The time teaching you stealth seems to grow fruits;)
- 27.03.2013 22:21
- Forum: Scripts
- Topic: neo's Inscription Trainer updated to v1.1( March 26, 2013 )
- Replies: 10
- Views: 16410
Re: neo's Inscription Trainer updated to v1.1( March 26, 201
That could be also a possibility;)Vizit0r wrote:or you can take Stealth 5.0 (with support of *.uop files) for test
- 27.03.2013 11:23
- Forum: Scripts
- Topic: neo's Inscription Trainer updated to v1.1( March 26, 2013 )
- Replies: 10
- Views: 16410
Re: neo's Inscription Trainer updated to v1.1( March 26, 201
could you tell me how to let Stealth support 7.0.29.2? it always prompt "Status:Path Incorrect", and 7.015.1 is fine. You need to convert uop Files to Mulfiles or download old Mulfiles to get Stealth working with newer Clients. You can use as example http://ultima.manawydan.cz/download/uo...