Move long distances.
Posted: 08.09.2018 11:23
Hi there. I am trying to think of a way to make a script to move the character for long distances (for a treasure hunting script).
Pathfinding long distances (for example 1000 tiles) seems to be impossible with the regular functions (such as getpatharray and newmovexy).
Can anyone give me some tips on how to approach this?
Thank you!
Pathfinding long distances (for example 1000 tiles) seems to be impossible with the regular functions (such as getpatharray and newmovexy).
Can anyone give me some tips on how to approach this?
Thank you!