Character Movement doesnt work inside Mine
Posted: 05.02.2021 14:04
Hello guys;
I'm trying to build a mining macro, but for some reason in my Server, the character doesn't move inside the Mine with Stealth commands; Already tried newMoveXY, raw_move, Step, Stepq, none of these work inside the Mine, just outside; Everything else works fine, but moving, no.
I'm getting this tipes of errors:
TMover.Server_MoveAccept[107]: server accept movement, stealth think this point is not passable (3105, 354, 35) or
Can't find path to (3110, 355); MoveXYZ: GetPathArray3D returns -1 points of route;
So, i'm trying to figure out a way to move my char in this situation.
Is there a way to Stealth to activate a Client macro, then i can configure moving some direction macro in client and use it in Script? Something like a 'Key' function;
Or is there a way in stealth to move de character by clicking?
with this i can also develop some function to move long distances; It's of course not ideal buy i need it do work some way;
Thanks in advance;
I'm trying to build a mining macro, but for some reason in my Server, the character doesn't move inside the Mine with Stealth commands; Already tried newMoveXY, raw_move, Step, Stepq, none of these work inside the Mine, just outside; Everything else works fine, but moving, no.
I'm getting this tipes of errors:
TMover.Server_MoveAccept[107]: server accept movement, stealth think this point is not passable (3105, 354, 35) or
Can't find path to (3110, 355); MoveXYZ: GetPathArray3D returns -1 points of route;
So, i'm trying to figure out a way to move my char in this situation.
Is there a way to Stealth to activate a Client macro, then i can configure moving some direction macro in client and use it in Script? Something like a 'Key' function;
Or is there a way in stealth to move de character by clicking?
with this i can also develop some function to move long distances; It's of course not ideal buy i need it do work some way;
Thanks in advance;