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Anti Jail TheAbyssKR

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shinma
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Posts: 505
Joined: 28.04.2011 12:05

Anti Jail TheAbyssKR

Post by shinma »

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//Made by Shinma
{Просто выведите  чара за дверь на улицу и включите скрипт. Когда он закончится вам будет сообщено в журнале стелса.}

program jail;

type
 region= record
  minX:word;
  minY:word;
  maxX:word;
  maxY:word;
 end;
var
 MinTile:array of word;
 start_p: TFoundTile;
 i,j:word;
 RegArr: array [0..0] of region;
 sum:word;
 arr_sum:word;
 rs:word;
 tfta:TFoundTilesArray;
 k:word;
 temp:TFoundTilesArray;
res_arr:TFoundTilesArray;


function prochnost:integer;
var
aa : TClilocRec;
begin
aa := GetToolTipRec(ObjAtLayer(rhandLayer));
Result :=strtoint(aa.Items[2].Params[0]);
end;
 procedure init;
 begin
 start_p.X:=GetX(Self); 
 start_p.Y:=GetY(Self); 
 MinTile:=[6004,6008,6007,6012]; 
 RegArr[0].minX:=start_p.X-60;
 RegArr[0].minY:=start_p.Y-60;
 RegArr[0].maxX:=start_p.X+60;
 RegArr[0].maxY:=start_p.Y+60;
end;
procedure cancel;
begin
CloseMenu;
CancelMenu; 
If TargetPresent Then CancelTarget; 
end;
procedure check_war;
begin
if IsWarMode(self) then
 begin
  setWarMode(false);
 end;
end;  
procedure Wait_Target(time_ms:Cardinal);
var
 TempTime,SumTime:Cardinal;
begin    
 SumTime:=0;
 repeat
  wait(500);
  TempTime:=Timer;
  SumTime:=SumTime+(Timer-TempTime);
 until ((targetpresent) or (dead) or (not connected) or (SumTime>time_ms));
end;
function sqr(a:LongInt):LongInt;
begin
 result:=a*a;
end;
function vector_length(c_1,c_2:TFoundTile):LongInt;
begin
 result:=Round(sqrt(sqr(c_1.X-c_2.X)+sqr(c_1.Y-c_2.Y)));
end;
procedure QuickSort(var item:TFoundTilesArray; count:integer; point:TFoundTile);
var
 temp_index,temp_value, tempo,i,j:LongInt;
 t_c:TFoundTile;
begin
 t_c:=point;
 temp_index:=0;
 temp_value:=vector_length(t_c,item[temp_index]);
 for i:=0 to count-2 do
 begin
  for j:=i to count-1 do
   begin
    tempo:=vector_length(t_c,item[j]);
    if tempo<temp_value then
     begin
      temp_index:=j;
      temp_value:=tempo;
     end;
   end;
   t_c:=item[temp_index];
   item[temp_index]:=item[i];
   item[i]:=t_c;
   temp_value:=vector_length(item[i],item[i+1]);
 end;
 i:=0;
end; 
procedure poisk_ore;
begin
  SetArStatus(true);
  init;
  sum:=0;  
  arr_sum:=0;
  rs:=0;
  j:=0 ; 
  AddToSystemJournal(inttostr(GetArrayLength(MinTile)-1));
   for i:=0 to (GetArrayLength(MinTile)-1) do
    begin
     rs:=GetStaticTilesArray(RegArr[j].minX,RegArr[j].minY,RegArr[j].maxX,RegArr[j].maxY,1,MinTile[i],tfta);
     if rs>0 then
      for k:=0 to rs-1 do temp[arr_sum+k]:=tfta[k];
     arr_sum:=arr_sum+rs;
    end;
   QuickSort(temp,arr_sum,start_p);
   for k:=0 to arr_sum-1 do res_arr[sum+k]:=temp[k];
   sum:=sum+arr_sum; 
end;
Procedure DoitBaby(f_tile:TFoundTile);
var
ctime : TDateTime;
save:integer;
begin
cancel;
save:=0;
  repeat        
    save:=save+1;
    UseObject(ObjAtLayer(rhandLayer)); 
    Wait_Target(5000);      
    TargetToTile(f_tile.Tile,f_tile.X,f_tile.Y,f_tile.Z);
    ctime := Now;
      repeat
      wait(2000);
      check_war;
      until  (InJournalBetweenTimes('already mined enough to become free|too far away|no more rock|not swing hard|rock crumbles', ctime, Now)>= 0) or dead or (save>6);
  until  (InJournalBetweenTimes('already mined enough to become free|too far away|no more rock', ctime, Now)>= 0)or dead or (save>3);
end;    
begin
while (prochnost>0)and(Not Dead) do
begin
poisk_ore;
j:=sum-1;
i:=0;
AddToSystemJournal('Всего камней найдено = '+inttostr(sum));
while (i<j)and(Not Dead) and(prochnost>0)do
begin;
AddToSystemJournal('Подходим к = '+inttostr(i+1)+' камню из '+ inttostr(sum));
AddToSystemJournal('Прочность кирки ='+inttostr(prochnost));
NewMoveXY(res_arr[i].X,res_arr[i].Y,true,1,true);
DoitBaby(res_arr[i]);
i:=i+1;
end;
end;
NewMoveXY(303,762,true,1,true);
AddToSystemJournal('Прочность кирки ='+inttostr(prochnost));
AddToSystemJournal('ТЕПЕРЬ СНОВА МОЖНО МАТЕРИТЬСЯ!!!');
end.
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