What is Stealth?
This site is dedicated to Stealth Client for Ultima Online. By creating this program, I set a goal to make something universal, which will give a huge number of opportunities to emulate the player’s actions in the game Ultima Online, and will not be demanding of computer resources. Even my main goal was to give up my program depending on the client UO. Where to start? If you have just learned about this program, you should first read the description of the program. All script methods and examples of their usage you can find in API section. Manuals, descriptions and explanations are avalable in Manual section.
Before you start writing the script, you can see the finished scripts on forum “Scripts”. Maybe your script is already there. If you have trouble with writing a script, you can ask your question also on forum. Also, remember that on forum available a collection of frequently asked questions FAQ, which is constantly updated, and the answer to your question may already be there.
I hope that the program will be useful for you, so my efforts were not wasted. :-) Good luck.
What can Stealth do?
- Supports all versions of client and server
- The scripting languages(Pascal, Python, C#, Delphi) are provides great opportunities to create macros of any complexity
- Quick work with a character, instant entry into the game, the exchange of data processing between the client and server, the response to them and perform the necessary scripts, all this makes macro very fast and efficient.
- Very cheap resources consumpltion, so you can start a huge amount of game characters
- Ability to create assemblies of scripts that can not be read or edited, but that can be run in Stealth
- Built-in script editor with syntax highlighting, auto-substitution functions and parameters
- Built-in debugger for scripting, which allows simple debugging features - turn-based test, stop the script in the right places, displaying variable values during the pause, move the cursor instead of where the error occurred, etc.
- Intelligent system for moving the character, to check the possibility of the static↦ tiles
- Built-in powerful path-finding, which determines the fastest and best way to move your character
- Display game map with zoom tools, and separate window map (similar to UO AutoMap)
- Quick ItemCash capable of serving BIG quantity of items in char vincinity, quickly and without problems
- Fast work with client files, cliloc files, maps, static, pictures, etc.
- All modern ingame possibities are available - races, abilities, new slills, new casts, etc.
- Stealth by 99,9% valid as the original client, making it almost impossible to identify by the server
- Integrated support for Proxy allows you to connect to the game server through SOCKS 4\5 and HTTP proxy, with authorization, if exists.
- Ability to run a standard graphical client, where the player can change the size of the playing area (eg 1024x768), to run multiple copies of the client (multi-patch), remove the check Stamina, and install the patch reduces the CPU load from 60-70% to 2-3%, no client patching required. Orion, ClassicUO also supported.
- Script API have 450+ script methods, which can be invoked from the client, all ingame needs are covered.