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GetPathArray3D

Description:

Calculates path from start position to destination point. Calculated path point will be written to PathArray. Returns path length.

StartX, StartY, StartZ - start point FinishX, FinishY, FinishZ - Destination point WorldNum - number of world for route AccuracyXY, AccuracyZ - approaching accuracy: 0 - exactly to destination point, 1 - in area of 1 tiles from destination point, etc. Limits: AccuracyXY - 0..20; AccuracyZ - 0..255 Run - will character run or walk. PathArray - founded points array.

NB: For calculation optimization setting use MoveHeuristicMult

Pascal Syntax:

function GetPathArray3D(StartX, StartY : Word; StartZ : Shortint; FinishX, FinishY : Word; FinishZ : Shortint; WorldNum : Byte; AccuracyXY, AccuracyZ : Integer; Run : Boolean; var PathArray : TPathArray) : Integer;

Pascal Example:

function easyMoveXY(X,Y: integer; Optimized: boolean; Accuracy : Integer; Running: boolean): boolean; 
var 
   StepCnt,i : Integer; 
   mPathArr : TPathArray;
 
Begin 
Result:=false; 
While true do 
   begin 
   ''AddToSystemJournal('pathfinding...') 
   StepCnt:=GetPathArray(X,Y,Optimized,Accuracy,mPathArr); 
   If StepCnt<0 then Exit; 
   If StepCnt=0 then 
      begin 
      Result:= true; 
      Exit; 
      end; 
   For i:=0 to StepCnt do 
      begin 
 
      If Not IsWorldCellPassable(getX(self),getY(self),mPathArr[i].X,mPathArr[i].Y,WorldNum,getZ(self)) then  Break; 
      If Not MoveToPoint(mPathArr[i].X,mPathArr[i].Y,Running) then  Break; 
      If Dist(X,Y)<=Accuracy then 
         begin 
    AddToSystemJournal('Location reached!'); 
    Result:=true; 
    Exit; 
    end; 
      end; 
    end; 
End;

Pascal Example 2:

look module mover3d.pas

Python Syntax:

def GetPathArray3D(StartX, StartY, StartZ, FinishX, FinishY, FinishZ, WorldNum,
                   AccuracyXY, AccuracyZ, Run): -- > list